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2000

Hands-on representations in a two-dimensional space for early stages of design

13 years 4 months ago
Hands-on representations in a two-dimensional space for early stages of design
In design, problem analysis is as important as solution synthesis. Strategic knowledge is required not only for constructing a solution but also for framing a problem. While externalized representations play critical roles in design tasks, different types of representations are necessary for different stages of a design task. In early stages of a design task, design support tools need to provide hands-on representations with which a designer can easily perform trial-and-error and examine the whole as well as parts of the whole, allowing the designer to represent any levels of preciseness as he/she likes. Sketching and drawing with paper and pencil provide an ideal representation for this process. But what about supporting design domains, such as writing or programming, where no sketching exists? In this paper, we argue that two-dimensional positioning of objects in a design support tool serves for the same purpose as sketching does for architectural design. Two-dimensional positioning...
Yasuhiro Yamamoto, Kumiyo Nakakoji, Shingo Takada
Added 19 Dec 2010
Updated 19 Dec 2010
Type Journal
Year 2000
Where KBS
Authors Yasuhiro Yamamoto, Kumiyo Nakakoji, Shingo Takada
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