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TKDE
2002

An Approach of Implementing General Learning Companions for Problem Solving

13 years 4 months ago
An Approach of Implementing General Learning Companions for Problem Solving
Adding a learning companion, a computer simulated social agent, to a computer based learning system can enhance its educational value by enriching the way in which the computer and the user interact. This paper presents a novel simulation approach, named General Companion Modeling (referred to hereinafter as GCM), to implement learning companions in a general problemsolving domain. DwestAgent, a learning companion system, is also implemented using the GCM approach to demonstrate the feasibility of the proposed approach. In addition, the approach can help developers of learning companions clarify implementation issues and requirements involved in simulating 1) domain competencies, 2) learning competencies, 3) behaviors as a peer tutor, and 4) behaviors as a peer tutee of a learning companion. Using GCM, one can simulate learning companions with various characteristics by adjusting parameters within the proposed simulation framework.
Chih-Yueh Chou, Tak-Wai Chan, Chi-Jen Lin
Added 23 Dec 2010
Updated 23 Dec 2010
Type Journal
Year 2002
Where TKDE
Authors Chih-Yueh Chou, Tak-Wai Chan, Chi-Jen Lin
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