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ICMLA
2009

The Neuro Slot Car Racer: Reinforcement Learning in a Real World Setting

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The Neuro Slot Car Racer: Reinforcement Learning in a Real World Setting
This paper describes a novel real-world reinforcement learning application: The Neuro Slot Car Racer. In addition to presenting the system and first results based on Neural Fitted Q-Iteration, a standard batch reinforcement learning technique, an extension is proposed that is capable of improving training times and results by allowing for a reduction of samples required for successful training. The Neuralgic Pattern Selection approach achieves this by applying a failure-probability function which emphasizes neuralgic parts of the state space during sampling.
Tim C. Kietzmann, Martin Riedmiller
Added 19 Feb 2011
Updated 19 Feb 2011
Type Journal
Year 2009
Where ICMLA
Authors Tim C. Kietzmann, Martin Riedmiller
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