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AIC
2015

World Modeling for Tabletop Object Construction

8 years 25 days ago
World Modeling for Tabletop Object Construction
Abstract. In tabletop construction scenarios, robots work with vertically or horizontally stacked object structures. In order to form such structures, they need to recognize and correctly model closely placed objects in such structures. Depending on the robot’s point of view and the objects’ positions, it is likely that objects closely located or in contact partially occlude each other, and as a result it is not always possible to model object stacks by relying only on object recognition. However, if the objects are added to the construction consecutively, it becomes possible to sequentially build the model of object stacks. In this work, we propose a scene interpretation system to build and maintain a consistent world model for tabletop construction scenarios. To overcome the challenge of modeling object stacks, we extend our previous scene interpretation system with a semi-closed world assumption and by preserving the models of objects in the formed structures even when they are ...
Arda Inceoglu, Melodi Deniz Ozturk, Mustafa Ersen,
Added 14 Apr 2016
Updated 14 Apr 2016
Type Journal
Year 2015
Where AIC
Authors Arda Inceoglu, Melodi Deniz Ozturk, Mustafa Ersen, Sanem Sariel
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