Sciweavers

ISVC
2009
Springer

Multiple-view Video Coding Using Depth Map in Projective Space

13 years 11 months ago
Multiple-view Video Coding Using Depth Map in Projective Space
Abstract. In this paper a new video coding by using multiple uncalibrated cameras is proposed. We consider the redundancy between the cameras view points and efficiently compress based on a depth map. Since our target videos are taken with uncalibrated cameras, our depth map is computed not in the real world but in the Projective Space. This is a virtual space defined by projective reconstruction of two still images. This means that the position in the space is correspondence to the depth value. Therefore we do not require full-calibration of the cameras. Generating the depth map requires finding the correspondence between the cameras. We use a “plane sweep” algorithm for it. Our method needs only a depth map except for the original base image and the camera parameters, and it contributes to the effectiveness of compression.
Nina Yorozu, Yuko Uematsu, Hideo Saito
Added 26 May 2010
Updated 26 May 2010
Type Conference
Year 2009
Where ISVC
Authors Nina Yorozu, Yuko Uematsu, Hideo Saito
Comments (0)