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ISPAN
2008
IEEE

An Expedite State Dissemination Mechanism for MMOGs

13 years 10 months ago
An Expedite State Dissemination Mechanism for MMOGs
Massively Multiuser Online Game, i.e. MMOG, is an active research especially to integrate players to perform routing task with the intention of keeping the game deployment cost to a minimum. This paper proposes a novel state dissemination mechanism for MMOG in the context of hybrid P2P architecture by exploiting the idle period of the participating players. The proposed approach performs such task well ahead of other traditional approaches with the identical environmental setup. It expedites the task of state sharing even with heterogeneous environment. The performance of this technique is compared with the most popular multi-tree dissemination method. The measurement validates its superiority.
Dewan Tanvir Ahmed, Shervin Shirmohammadi
Added 31 May 2010
Updated 31 May 2010
Type Conference
Year 2008
Where ISPAN
Authors Dewan Tanvir Ahmed, Shervin Shirmohammadi
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