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2008
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An affective model of user experience for interactive art

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An affective model of user experience for interactive art
The development of Affective Interface technologies makes it possible to envision a new generation of Digital Arts and Entertainment applications, in which interaction will be based directly on the analysis of user experience. In this paper, we describe an approach to the development of Multimodal Affective Interfaces that supports real-time analysis of user experience as part of an Augmented Reality Art installation. The system relies on a PAD dimensional model of emotion to support the fusion of affective modalities, each input modality being represented as a PAD vector. A further advantage of the PAD model is that it can support a representation of affective responses that relate to aesthetic impressions. Categories and Subject Descriptors H.5.1 [Information Interfaces and Presentation]: Multimedia Information Systems
Stephen W. Gilroy, Marc Cavazza, Rémi Chaig
Added 12 Oct 2010
Updated 12 Oct 2010
Type Conference
Year 2008
Where ACMACE
Authors Stephen W. Gilroy, Marc Cavazza, Rémi Chaignon, Satu-Marja Mäkelä, Markus Niranen, Elisabeth André, Thurid Vogt, Jérôme Urbain, Hartmut Seichter, Mark Billinghurst, Maurice Benayoun
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