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2007

Applying the Episodic Natural Actor-Critic Architecture to Motor Primitive Learning

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Applying the Episodic Natural Actor-Critic Architecture to Motor Primitive Learning
In this paper, we investigate motor primitive learning with the Natural Actor-Critic approach. The Natural Actor-Critic consists out of actor updates which are achieved using natural stochastic policy gradients while the critic obtains the natural policy gradient by linear regression. We show that this architecture can be used to learn the “building blocks of movement generation”, called motor primitives. Motor primitives are parameterized control policies such as splines or nonlinear differential equations with desired attractor properties. We show that our most modern algorithm, the Episodic Natural Actor-Critic outperforms previous algorithms by at least an order of magnitude. We demonstrate the efficiency of this reinforcement learning method in the application of learning to hit a baseball with an anthropomorphic robot arm.
Jan Peters, Stefan Schaal
Added 29 Oct 2010
Updated 29 Oct 2010
Type Conference
Year 2007
Where ESANN
Authors Jan Peters, Stefan Schaal
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