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COOTS
1998

The Architecture of a Distributed Virtual Worlds System

13 years 6 months ago
The Architecture of a Distributed Virtual Worlds System
We have developed an object model that facilitates the development of shared virtual environments. We have implemented our object model on top of COM and OLE Automation and facilitated access from Active Scripting enabled languages. This paper provides a brief description of the work we have done on the V-Worlds project.
Manny Vellon, Kirk Marple, Don Mitchell, Steven Dr
Added 01 Nov 2010
Updated 01 Nov 2010
Type Conference
Year 1998
Where COOTS
Authors Manny Vellon, Kirk Marple, Don Mitchell, Steven Drucker
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