Sciweavers

Share
BCSHCI
2009

From the gaming experience to the wider user experience

9 years 7 months ago
From the gaming experience to the wider user experience
In this paper we discuss the different elements of the gaming experience and their relation to other concepts within HCI. The objective is to showcase how the different elements that form the gaming experience can be used to understand further issues regarding user experience. The objectives of games are, after all, to provide players with a positive experience. Understanding the elements that eventually lead players to have a positive experience should provide feedback about the wider user experience concept. Although video-games and non-game applications seem to be two different domains of study, in terms of experience, they both aim to improve the individual's experience. Categories and Subject Descriptors H.5 [Information Interfaces and Presentation]: Miscellaneous General Terms Human Factors Keywords User Experience, Video-Games, Theory, Games
Eduardo H. Calvillo Gámez, Paul A. Cairns,
Added 16 Feb 2011
Updated 16 Feb 2011
Type Journal
Year 2009
Where BCSHCI
Authors Eduardo H. Calvillo Gámez, Paul A. Cairns, Anna Louise Cox
Comments (0)
books