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SIGGRAPH
1993
ACM

Global visibility algorithms for illumination computations

13 years 8 months ago
Global visibility algorithms for illumination computations
The most expensive geometric operation in image synthesis is visibility determination. Classically this is solved with hidden surface removal algorithms that render only the parts of the scene visible from a point. Global illumination calculations, however, may require information between any two points in the scene. This paper describes global visibility algorithms that preprocess polygon databases in order to accelerate visibility determination during illumination calculations. These algorithms are sensitive to the output complexity in visibility space; that is, how many pairs of objects are mutually visible. Furthermore, the algorithms are incremental so that they work well with progressive refinement and hierarchical methods of image synthesis. The algorithms are conservative, but exact; that is, when they return visibility predicates they can be proved true. However sometimes they do not return either totally visible or totally invisible, but partially visible, even though in the...
Seth J. Teller, Pat Hanrahan
Added 10 Aug 2010
Updated 10 Aug 2010
Type Conference
Year 1993
Where SIGGRAPH
Authors Seth J. Teller, Pat Hanrahan
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