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2000
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Hardware/Software Co-design for Real-Time Physical Modeling

8 years 11 months ago
Hardware/Software Co-design for Real-Time Physical Modeling
Physical modeling of a mass-spring system allows for realistic object motion and deformation in a virtual environment. Previous work in this type of physical modeling relies on general-purpose hardware, and cannot offer the performance necessary for realtime human-machine interaction. In this paper, we consider the co-design of software and hardware in order to achieve real-time physical modeling.
Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irw
Added 31 Jul 2010
Updated 31 Jul 2010
Type Conference
Year 2000
Where ICMCS
Authors Benjamin Bishop, Thomas P. Kelliher, Mary Jane Irwin
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