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2004

An Image-Based Multiresolution Model for Interactive Foliage Rendering

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An Image-Based Multiresolution Model for Interactive Foliage Rendering
This paper presents a new method for realistic real-time rendering of tree foliage. Some approaches to this problem have been presented before but the quality of their results was not maintainable with respect to changes in view vector and observer distance. Our method is based on a hierarchy of images obtained from preprocessing the botanical tree structure (an L-system) and storing the information in a texture data tree without increasing rendering time. The texture tree is traversed for each frame and an appropriate set of images is extracted and blended with the previous image set. The number of polygons is dramatically reduced
Javier Lluch, Emilio Camahort, Roberto Vivó
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2004
Where WSCG
Authors Javier Lluch, Emilio Camahort, Roberto Vivó
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