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CANDC
1999
ACM

Integrating craft materials and computation

13 years 9 months ago
Integrating craft materials and computation
Traditionally, the notion of home crafting connotes the use of "low-tech" materials and techniques; but increasingly, the once-distinct worlds of crafting and computational media have become integrated, to the mutual benefit of both cultures. In this paper, we discuss a wide range of recurring issues in the integration of crafts and computation, drawing upon a variety of related research projects. In particular, we explore the ways in which attention to computational crafts can encourage a productive re-examination of such notions as programming languages, computer architectures, and peripheral devices. Keywords. Computation and crafts, HyperGami, HyperSpider, computationally-enriched craft items.
Glenn Blauvelt, Thomas Wrensch, Michael Eisenberg
Added 02 Aug 2010
Updated 02 Aug 2010
Type Conference
Year 1999
Where CANDC
Authors Glenn Blauvelt, Thomas Wrensch, Michael Eisenberg
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