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UIST
1998
ACM

Interaction and Modeling Techniques for Desktop Two-Handed Input

10 years 3 months ago
Interaction and Modeling Techniques for Desktop Two-Handed Input
We describe input devices and two-handed interaction techniques to support map navigation tasks. We discuss several design variations and user testing of two-handed navigation techniques, including puck and stylus input on a Wacom tablet, as well as a novel design incorporating a touchpad (for the nonpreferred hand) and a mouse (for the preferred hand). To support the latter technique, we introduce a new input device, the TouchMouse, which is a standard mouse augmented with a pair of one-bit touch sensors, one for the palm and one for the index finger. Finally, we propose several enhancements to Buxton’s three-state model of graphical input and extend this model to encompass two-handed input transactions as well. Keywords Two-handed input, three-state model, input devices, tablets, touchpads, TouchMouse, map navigation
Ken Hinckley, Mary Czerwinski, Mike Sinclair
Added 05 Aug 2010
Updated 05 Aug 2010
Type Conference
Year 1998
Where UIST
Authors Ken Hinckley, Mary Czerwinski, Mike Sinclair
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