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MIND-WARPING: towards creating a compelling collaborative augmented reality game

10 years 1 months ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSCW), intelligent agents, graphics, and sensing technology. In addition, computer gaming is especially wellsuited for explorations in the relatively young fields of wearable computing and augmented reality (AR). This paper presents a developing multi-player augmented reality game, patterned as a cross between a martial arts fighting game and an agent controller, as implemented using the Wearable Augmented Reality for Personal, Intelligent, and Networked Gaming (WARPING) system. Through interactions based on gesture, voice, and head movement input and audio and graphical output, the WARPING system demonstrates how computer vision techniques can be exploited for advanced, intelligent interfaces. Keywords Augmented reality, wearable computing, computer vision
Thad Starner, Bastian Leibe, Brad Singletary, Jarr
Added 01 Aug 2010
Updated 01 Aug 2010
Type Conference
Year 2000
Where IUI
Authors Thad Starner, Bastian Leibe, Brad Singletary, Jarrell Pair
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