Non-negative Sparse Modeling of Textures

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Non-negative Sparse Modeling of Textures
This paper presents a statistical model for textures that uses a non-negative decomposition on a set of local atoms learned from an exemplar. This model is described by the variances and kurtosis of the marginals of the decomposition of patches in the learned dictionary. A fast sampling algorithm allows to draw a typical image from this model. The resulting texture synthesis captures the geometric features of the original exemplar. To speed up synthesis and generate structures of various sizes, a multi-scale process is used. Applications to texture synthesis, image inpainting and texture segmentation are presented. 1 Statistical Models for Texture Synthesis The characterization of textures is a central topic in computer vision and graphics, mainly approached from a probabilistic point of view. Spatial domain modeling. The works of both Efros and Leung [1] and Wei and Levoy [2] pioneered a whole area of greedy approaches to texture synthesis. These methods copy pixels one by one, enforc...
Gabriel Peyré
Added 09 Jun 2010
Updated 09 Jun 2010
Type Conference
Year 2007
Authors Gabriel Peyré
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