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2005
ACM

Organum: individual presence through collaborative play

12 years 3 months ago
Organum: individual presence through collaborative play
Organum Playtest is an interactive installation in which three players collaboratively navigate through a model of the human voice box, using their voices as a joystick. By asking players to solve collaborative maze puzzles through cross-functional control, voice interaction and non-verbal communication, Organum Playtest generates novel relationships between individuals, groups and audiences. The game shows how individuals can interact with data forms collectively and perform distinctly on several layers of interaction. The researchers refer to this process as polyvalent performance. Players perform as individuals interacting with graphics, as individuals interacting with a group, and as a group interacting with an audience, thus achieving a “tangible sense of beneficial (...) collaboration” [6]. Categories and Subject Descriptors J.5 [ComputerApplications]: Arts and Humanities – Arts, Fine and Performing, Fine Arts, Music. General Terms Performance, Design, Human Factors Keywo...
Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonig
Added 26 Jun 2010
Updated 26 Jun 2010
Type Conference
Year 2005
Where MM
Authors Greg Niemeyer, Dan Perkel, Ryan Shaw, Jane McGonigal
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