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GRAPHICSINTERFACE
2011

Pop-up depth views for improving 3D target acquisition

8 years 6 months ago
Pop-up depth views for improving 3D target acquisition
We present the design and experimental evaluation of pop-up depth views, a novel interaction technique for aiding in the placement or positioning of a 3D cursor or object. Previous work found that in a 3D placement task, a 2D mouse used with multiple orthographic views outperformed a 3D input device used with a perspective view with stereo. This was the case, even though the mouse required two clicks to complete the task instead of only the single click required with the 3D input device. We improve performance with 3D input devices with pop-up depth views, small inset views in a perspective display of the scene. These provide top- and side-views of the immediate 3D neighborhood of the cursor, thereby allowing the user to see more easily along the depth dimension, improving the user’s effective depth acuity. In turn, positioning with the 3D input device is also improved. Furthermore, because the depth views are displayed near the 3D cursor, only tiny eye movements are required for th...
Guangyu Wang, Michael J. McGuffin, François
Added 28 Aug 2011
Updated 28 Aug 2011
Type Journal
Year 2011
Where GRAPHICSINTERFACE
Authors Guangyu Wang, Michael J. McGuffin, François Bérard, Jeremy R. Cooperstock
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