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CVPR
2007
IEEE

Probabilistic visibility for multi-view stereo

14 years 6 months ago
Probabilistic visibility for multi-view stereo
We present a new formulation to multi-view stereo that treats the problem as probabilistic 3D segmentation. Previous work has used the stereo photo-consistency criterion as a detector of the boundary between the 3D scene and the surrounding empty space. Here we show how the same criterion can also provide a foreground/background model that can predict if a 3D location is inside or outside the scene. This model replaces the commonly used naive foreground model based on ballooning which is known to perform poorly in concavities. We demonstrate how the probabilistic visibility is linked to previous work on depth-map fusion and we present a multi-resolution graph-cut implementation using the new ballooning term that is very efficient both in terms of computation time and memory requirements.
Carlos Hernández, George Vogiatzis, Roberto
Added 12 Oct 2009
Updated 28 Oct 2009
Type Conference
Year 2007
Where CVPR
Authors Carlos Hernández, George Vogiatzis, Roberto Cipolla
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