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CANDC
2009
ACM

A quantitative analysis of the collective creativity in playing 20-questions games

13 years 10 months ago
A quantitative analysis of the collective creativity in playing 20-questions games
Creativity is an important ingredient in problem solving, and problem solving is an important activity for both individuals and societies. This paper discusses our novel approach of discovering the structure of problem-solving creativity with statistical methods, and mapping the interaction patterns of group processes to their performances through the discovered creativity structure. Our discussion is based on a lab study data set using the meeting mediator system through which we collected objective quantitative data. We hope our findings and quantitative approach could be applied to many other real-world problem-solving processes and to helping people. Author Keywords computer supported/mediated creativity, empirical study ACM Classification Keywords H.5.2 User Interfaces: Theory and methods
Wen Dong, Taemie Kim, Alex Pentland
Added 28 May 2010
Updated 28 May 2010
Type Conference
Year 2009
Where CANDC
Authors Wen Dong, Taemie Kim, Alex Pentland
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