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IWEC
2007

A Role Casting Method Based on Emotions in a Story Generation System

13 years 6 months ago
A Role Casting Method Based on Emotions in a Story Generation System
We first point out a problem in the role casting method of a story generation system called OPIATE and then propose a solution to this problem. The existing casting method does not take into account the emotions of a cast non-player character towards actions that it must perform in its role, leading to a miscast. In the proposed casting method, such emotions are considered, besides emotions towards other characters as done in the existing one. Evaluation results, using an online-game simulator, confirm the effectiveness of the proposed method over the existing one with respect to the number of miscasts.
Ruck Thawonmas, Masanao Kamozaki, Yousuke Ohno
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2007
Where IWEC
Authors Ruck Thawonmas, Masanao Kamozaki, Yousuke Ohno
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