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TOOLS
1994
IEEE

The Role of Prototyping in Software Development

13 years 8 months ago
The Role of Prototyping in Software Development
The term software engineering arose in the 1960s to emphasize that the production of software should not be an art, as it was then (and sometimes still is today), but an engineering discipline with a defined production process. As a consequence, approach models for the production of software were created, most noticeable the classic software life-cycle model (SLC) as described, e.g., in [Pomberger 93] and [Sommerville 85]. However, the classic SLC, although theoretically appealing, has some disadvantages, most of all that it cannot be used as is in practice. This led to several extensions and modifications of the model, whereas a very promising one is the use of prototyping, which leads to a prototypingoriented SLC. This paper first describes the problems with the classic approach model and how some of these problems can be solved by using a prototyping SLC. Then we describe TOPOS, a TOolset for Prototyping-Oriented Software development. Finally, we investigate how object-oriented pro...
Gustav Pomberger, Rainer Weinreich
Added 09 Aug 2010
Updated 09 Aug 2010
Type Conference
Year 1994
Where TOOLS
Authors Gustav Pomberger, Rainer Weinreich
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