Sciweavers

GRAPHITE
2007
ACM

Squidsoup

13 years 8 months ago
Squidsoup
: Communicating the ethos of a subject (e.g. a brand or cultural or historical narrative) within an environment, such as a museum or visitor centre, is often undermined by the poor integration of digital technologies in the process of interpretation. This often comes about through a fragmented approach to these environments which fails to take advantage of the possibilities of new media to engage our senses and connect us to a subject. Our approach to this problem is to create a tool for the creative sketching of space that provides the ability to explore the more sensory aspects of spatial design to test the sequencing of events relative to a narrative. Through the development of this resource we hope to enable students (and practitioners) to experiment with a wide range of media and test their proposals before committing resources and (inevitably) limited funds1 to ideas that fail to engage the visitor effectively.
Anthony Rowe
Added 16 Aug 2010
Updated 16 Aug 2010
Type Conference
Year 2007
Where GRAPHITE
Authors Anthony Rowe
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