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IWEC
2004

Towards a Framework for Design Guidelines for Young Children?s Computer Games

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Towards a Framework for Design Guidelines for Young Children?s Computer Games
This paper describes a number of general design problems with adventure-like computer games for young children in order to demonstrate the need for specific design guidelines for this type of products. These problems were experienced by children participating in a number of user tests of existing computer games. By providing a generalization of these problems some first directions are given for the nature of the design guidelines that could be developed. Furthermore, a first proposal for a unifying framework to organize these guidelines is given.
Wolmet Barendregt, Mathilde M. Bekker
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2004
Where IWEC
Authors Wolmet Barendregt, Mathilde M. Bekker
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