TwoStick: writing with a game controller

11 years 9 months ago
TwoStick: writing with a game controller
We report the design and evaluation of a novel game controller text entry method called TwoStick. The design is based on the review of previous work and several rounds of pilot testing. We compared user performance with TwoStick experimentally to a selection keyboard which is the de facto standard of game controller text entry. Eight participants completed 20 fifteenminute sessions with both text entry methods. In the beginning TwoStick was slower (4.3 wpm, uncorrected error rate = 0.68%) than the selection keyboard (5.6 wpm, 0.85%). During the last session TwoStick was faster (14.9 wpm, 0.86% vs. 12.9 wpm, 0.27%). Qualitative results indicated that TwoStick was more fun and easier to use than the selection keyboard. CR Categories: H.5.2 [Information Interfaces and Presentation]: User Interfaces - Evaluation/Methodology, Input Devices and Strategies.
Thomas Költringer, Poika Isokoski, Thomas Gre
Added 29 Oct 2010
Updated 29 Oct 2010
Type Conference
Year 2007
Authors Thomas Költringer, Poika Isokoski, Thomas Grechenig
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