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NETGAMES
2003
ACM

A zone-based gaming architecture for ad-hoc networks

13 years 9 months ago
A zone-based gaming architecture for ad-hoc networks
Sebastian Matas Riera, Oliver Wellnitz, Lars C. Wo
Added 05 Jul 2010
Updated 05 Jul 2010
Type Conference
Year 2003
Where NETGAMES
Authors Sebastian Matas Riera, Oliver Wellnitz, Lars C. Wolf
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