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» 'Ensemble': playing with sensors and sound
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ACMACE
2007
ACM
13 years 8 months ago
Sound candy
Sound Candy is a device with which anyone in the world can create his/her own playground anywhere of using sounds and movements around him/her. In our daily life, we are surrounde...
Shuichi Ishibashi, Daisuke Uriu, Naohito Okude
CHI
2005
ACM
14 years 5 months ago
Symbolic objects in a networked gestural sound interface
SignalPlay is a sensor-based interactive sound environment in which familiar objects encourage exploration and discovery of sound interfaces through the process of play. Embedded ...
Eric Kabisch, Amanda Williams, Paul Dourish
CGI
1997
IEEE
13 years 9 months ago
Sensor Based Synthetic Actors in a Tennis Game Simulation
In this article we propose a model of a tennis game simulation with synthetic actors as players and a referee. The behavior of these actors is based on their synthetic vision and ...
Hansrudi Noser, Daniel Thalmann
NIME
2005
Springer
310views Music» more  NIME 2005»
13 years 10 months ago
The Overtone Violin
This paper describes the concept, design, realization and evaluation of a radically augmented musical instrument named the Overtone Violin. The rationale behind the development of...
Dan Overholt
IPSN
2007
Springer
13 years 11 months ago
A platform for ubiquitous sensor deployment in occupational and domestic environments
In this paper, we introduce the “Plug” sensor network, a ubiquitous networked sensing platform ideally suited to broad deployment in environments where people work and live. T...
Joshua Lifton, Mark Feldmeier, Yasuhiro Ono, Camer...