Sciweavers

48 search results - page 2 / 10
» 3D Action Modeling and Reconstruction for 2D Human Body Trac...
Sort
View
ACMACE
2006
ACM
13 years 10 months ago
Sketching-out virtual humans: from 2D storyboarding to immediate 3D character animation
Virtual beings are playing a remarkable role in today’s public entertainment, while ordinary users are still treated as audiences due to the lack of appropriate expertise, equip...
Chen Mao, Sheng Feng Qin, David K. Wright
ECCV
2002
Springer
14 years 6 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson
PG
2002
IEEE
13 years 9 months ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
MVA
1990
140views Computer Vision» more  MVA 1990»
13 years 6 months ago
Recognition of Human Motion Based on Interpretation of 2D Pattern Deformation
This paper presents an approach to recognize human motion from singleviewed image sequencein order to realize a new man-computerinterface.Thehuman body is assumed to be linked mod...
Keiko Shiraishi, Mutsuhiro Terauchi, Kenji Onaga
FGR
2000
IEEE
386views Biometrics» more  FGR 2000»
13 years 9 months ago
A Virtual 3D Blackboard: 3D Finger Tracking Using a Single Camera
We present a method for tracking the 3D position of a nger, using a single camera placed several meters away from the user. After skin detection, we use motion to identify the ges...
Andrew Wu, Mubarak Shah, Niels da Vitoria Lobo