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» 3D Capture for Computer Graphics
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UIST
2006
ACM
13 years 11 months ago
ModelCraft: capturing freehand annotations and edits on physical 3D models
With the availability of affordable new desktop fabrication techniques such as 3D printing and laser cutting, physical models are used increasingly often during the architectural ...
Hyunyoung Song, François Guimbretièr...
DAC
2006
ACM
13 years 11 months ago
Signature-based workload estimation for mobile 3D graphics
Until recently, most 3D graphics applications had been regarded as too computationally intensive for devices other than desktop computers and gaming consoles. This notion is rapid...
Bren Mochocki, Kanishka Lahiri, Srihari Cadambi, X...
IEEECGIV
2005
IEEE
13 years 11 months ago
Combinations of Range Data and Panoramic Images - New Opportunities in 3D Scene Modeling
The paper informs about rotating line cameras (which capture images of several 100 Megapixel), their use for creating (stereo) panoramas, and how they can be used for texturing cl...
Reinhard Klette, Karsten Scheibe