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» 3D Grasp Synthesis Based on Object Exploration
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TOG
2012
253views Communications» more  TOG 2012»
11 years 7 months ago
Exploring collections of 3D models using fuzzy correspondences
Large collections of 3D models from the same object class (e.g., chairs, cars, animals) are now commonly available via many public repositories, but exploring the range of shape v...
Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Stephe...
ICIAP
2007
ACM
14 years 5 months ago
Appearance-based 3D object recognition with time-invariant features
In this paper we explore the interlink between temporally dense view-based object recognition and sparse image representations with local keypoints. The temporal component is an a...
Elisabetta Delponte, Nicoletta Noceti, Francesca O...
SI3D
2012
ACM
12 years 24 days ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our vi...
Andrew W. Feng, Yuyu Xu, Ari Shapiro
ICCV
1999
IEEE
14 years 7 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
ICCV
2007
IEEE
14 years 7 months ago
A Scene Representation Based on Multi-Modal 2D and 3D Features
Visually extracted 2D and 3D information have their own advantages and disadvantages that complement each other. Therefore, it is important to be able to switch between the differ...
Emre Baseski, Nicolas Pugeault, Sinan Kalkan, Dirk...