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2012
ACM

An example-based motion synthesis technique for locomotion and object manipulation

8 years 7 months ago
An example-based motion synthesis technique for locomotion and object manipulation
We synthesize natural-looking locomotion, reaching and grasping for a virtual character in order to accomplish a wide range of movement and manipulation tasks in real time. Our virtual characters can move while avoiding obstacles, as well as manipulate arbitrarily shaped objects, regardless of height, location or placement in a virtual environment. Our characters can touch, reach and grasp objects while maintaining a high quality appearance. We demonstrate a system that combines these skills in an interactive setting suitable for interactive games and simulations. CR Categories: I.3.7 [Computer Graphics]: Three Dimensional Graphics and Realism—Animation
Andrew W. Feng, Yuyu Xu, Ari Shapiro
Added 25 Apr 2012
Updated 25 Apr 2012
Type Journal
Year 2012
Where SI3D
Authors Andrew W. Feng, Yuyu Xu, Ari Shapiro
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