Sciweavers

43 search results - page 8 / 9
» 3D Human Pose Reconstruction Using Millions of Exemplars
Sort
View
CVPR
2012
IEEE
11 years 11 months ago
Branch-and-price global optimization for multi-view multi-object tracking
We present a new algorithm to jointly track multiple objects in multi-view images. While this has been typically addressed separately in the past, we tackle the problem as a single...
Laura Leal-Taixe, Gerard Pons-Moll, Bodo Rosenhahn
CVPR
2009
IEEE
1528views Computer Vision» more  CVPR 2009»
14 years 9 months ago
Structured Output-Associative Regression
Structured outputs such as multidimensional vectors or graphs are frequently encountered in real world pattern recognition applications such as computer vision, natural language pr...
Liefeng Bo and Cristian Sminchisescu
EUROGRAPHICS
2010
Eurographics
14 years 8 days ago
Articulated Billboards for Video-based Rendering
We present a novel representation and rendering method for free-viewpoint video of human characters based on multiple input video streams. The basic idea is to approximate the art...
Marcel Germann, Alexander Hornung, Richard Keiser,...
VISUALIZATION
2005
IEEE
13 years 11 months ago
Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction
This paper presents a novel method for computing simulated x-ray images, or DRRs (digitally reconstructed radiographs), of tetrahedral meshes with higher-order attenuation functio...
Ofri Sadowsky, Jonathan D. Cohen, Russell H. Taylo...
TVCG
2010
126views more  TVCG 2010»
13 years 3 months ago
Modeling Repetitive Motions Using Structured Light
— Obtaining models of dynamic 3D objects is an important part of content generation for computer graphics. Numerous methods have been extended from static scenarios to model dyna...
Yi Xu, Daniel G. Aliaga