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EUROGRAPHICS   2010
Wall of Fame | Most Viewed EUROGRAPHICS-2010 Paper
EUROGRAPHICS
2010
Eurographics
1 years 11 months ago
Real-time Realistic Ocean Lighting using Seamless Transitions from Geometry to BRDF
Realistic animation and rendering of the ocean is an important aspect for simulators, movies and video games. By nature, the ocean is a difficult problem for Computer Graphics: i...
Eric Bruneton, Fabrice Neyret, Nicolas Holzschuch
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