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» 3D Mesh Compression Using Fixed Spectral Bases
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GRAPHICSINTERFACE
2001
13 years 5 months ago
3D Mesh Compression Using Fixed Spectral Bases
We show how to use fixed bases for efficient spectral compression of 3D meshes. In contrast with compression using variable bases, this permits efficient decoding of the mesh. The...
Zachi Karni, Craig Gotsman
ICML
2007
IEEE
14 years 5 months ago
Adaptive mesh compression in 3D computer graphics using multiscale manifold learning
This paper investigates compression of 3D objects in computer graphics using manifold learning. Spectral compression uses the eigenvectors of the graph Laplacian of an object'...
Sridhar Mahadevan
GRAPHICSINTERFACE
2007
13 years 6 months ago
Spectral graph-theoretic approach to 3D mesh watermarking
We propose a robust and imperceptible spectral watermarking method for high rate embedding of a watermark into 3D polygonal meshes. Our approach consists of four main steps: (1) t...
Emad E. Abdallah, A. Ben Hamza, Prabir Bhattachary...
DCC
2007
IEEE
13 years 11 months ago
Data Hiding based Compression Mechanism for 3D Models
: The paper proposes a lossy compression mechanism for 3D models (3D meshes) by improving existing compression mechanism such as progressive meshes and single refinement mesh compr...
Hui Li, Parag Agarwal, Balakrishnan Prabhakaran
PCM
2004
Springer
103views Multimedia» more  PCM 2004»
13 years 10 months ago
Spectral Coding of Three-Dimensional Mesh Geometry Information Using Dual Graph
In this paper, we propose a new scheme for the geometry coding of three-dimensional (3-D) mesh models using a dual graph. In order to compress the mesh geometry information, we gen...
Sung-Yeol Kim, Seung-Uk Yoon, Yo-Sung Ho