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» 3D Product Presentation Online: The Virtual Design Exhibitio...
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CN
1999
156views more  CN 1999»
13 years 5 months ago
Virtual reality movies-real-time streaming of 3D objects
Powerful servers for computation and storage, high-speed networking resources, and high-performance 3D graphics workstation, which are typically available in scientific research e...
Stephan Olbrich, Helmut Pralle
JDCTA
2010
347views more  JDCTA 2010»
13 years 3 days ago
Application of 3D body scanning technology to human measurement for clothing Fit
Complications with garment sizing and poor fit inconvenience many consumers who become dissatisfied with such provision on the high street. It is evident that human measurement an...
Phoebe R. Apeagyei
ICHIM
2001
121views more  ICHIM 2001»
13 years 6 months ago
From Dust to Stardust: A Collaborative 3D Virtual Museum of Computer Science
One of the outcomes of Moore's Law - according to which the exponential growth of technical advances in computer science is pushing more and more of our computers into obsole...
Thimoty Barbieri, Franca Garzotto, Giovanni Beltra...
ACMACE
2008
ACM
13 years 7 months ago
MPML3D: agent authoring language for virtual worlds
This paper describes an authoring language for specifying communicative behavior and interaction of agents in virtual worlds. We focus on the popular three-dimensional (3D) multi-...
Sebastian Ullrich, Helmut Prendinger, Mitsuru Ishi...
ACMACE
2007
ACM
13 years 9 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche