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» 3D Scene Annotation for Efficient Rendering on Mobile Device...
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CGA
2008
13 years 5 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen
IASTEDSE
2004
13 years 6 months ago
Mobile, on demand access of service-annotated 3D maps
The ever-increasing capabilities (processing power, memory, connectivity, display, etc.) of personal devices such as PDAs and mobile phones, as well as their convergence, have ena...
Michael Przybilski, Stefano Campadello, Titos Sari...
ACMACE
2005
ACM
13 years 11 months ago
Interactive three-dimensional rendering on mobile computer devices
We present a client/server system that is able to display 3D scenes on handheld devices. This kind of devices have important restrictions of memory and computing power. Therefore,...
Javier Lluch, Rafael Gaitán, Emilio Camahor...
RTAS
2008
IEEE
13 years 11 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
WSCG
2004
139views more  WSCG 2004»
13 years 6 months ago
Non-Photorealistic Walkthroughs Using Flash
We describe a method allowing users to walk through 3D scenes using Macromedia Flash player. The method is optimised for low data transfer rates and low demands on the displaying ...
Roman Zenka, Pavel Slavík