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» 3D Scene Annotation for Efficient Rendering on Mobile Device...
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BROADNETS
2007
IEEE
13 years 11 months ago
On supporting high quality 3D geometry multicasting over IEEE 802.11 wireless networks
—With significant improvements in both wireless technologies and computational capabilities of mobile devices, it is now possible to exchange and render 3D graphics over wireless...
Hui Li, Ming Li, B. Prabhakaran
CSCWD
2007
Springer
13 years 11 months ago
Non-Photorealistic Rendering in Customizable Styles for Mobile Collaboration
Mobile devices quickly become popular tools in collaborative design for their portability and supporting of graphics user interface. However, their limited resources may result in...
Rong-Qin Chen, Min Tang, Jinxiang Dong
CGA
2004
13 years 5 months ago
Flexible Point-Based Rendering on Mobile Devices
Point-based rendering is a compact and efficient means of displaying complex geometry. Our goal is to enable flexible point-based rendering, permitting local image refinement, req...
Florent Duguet, George Drettakis
ISMAR
2009
IEEE
13 years 12 months ago
Online environment model estimation for augmented reality
Augmented reality applications often rely on a detailed environment model to support features such as annotation and occlusion. Usually, such a model is constructed offline, whic...
Jonathan Ventura, Tobias Höllerer