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WACV
2005
IEEE
13 years 11 months ago
Integrating Range and Texture Information for 3D Face Recognition
The performance of face recognition systems that use two-dimensional images depends on consistent conditions w.r.t. lighting, pose, and facial appearance. We are developing a face...
Xiaoguang Lu, Anil K. Jain
VR
2002
IEEE
261views Virtual Reality» more  VR 2002»
13 years 10 months ago
VizWear-3D: A Wearable 3-D Annotation System Based on 3-D Object Tracking Using a Condensation Algorithm
We have developed a method for recognizing and tracking known three-dimensional objects in scene images captured from a user’s viewpoint. The method uses multiple color histogra...
Takashi Okuma, Takeshi Kurata, Katsuhiko Sakaue
3DIM
2011
IEEE
12 years 5 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...
CVPR
2001
IEEE
14 years 7 months ago
Local Feature View Clustering for 3D Object Recognition
There have been important recent advances in object recognition through the matching of invariant local image features. However, the existing approaches are based on matching to i...
David G. Lowe
ICRA
2003
IEEE
169views Robotics» more  ICRA 2003»
13 years 10 months ago
Robust model-based 3D object recognition by combining feature matching with tracking
− We propose a vision based 3D object recognition and tracking system, which provides high level scene descriptions such as object identification and 3D pose information. The sys...
Sungho Kim, In-So Kweon, Incheol Kim