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» A Combined Theory of Defocused Illumination and Global Light...
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SI3D
2009
ACM
13 years 11 months ago
Approximating dynamic global illumination in image space
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
Tobias Ritschel, Thorsten Grosch, Hans-Peter Seide...
ICCV
2009
IEEE
14 years 9 months ago
Filter Flow
The filter flow problem is to compute a space-variant linear filter that transforms one image into another. This framework encompasses a broad range of transformations including...
Steven M. Seitz, Simon Baker
GRAPHITE
2005
ACM
13 years 10 months ago
Selective component-based rendering
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonab...
Kurt Debattista, Veronica Sundstedt, Luís P...