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GRAPHITE
2005
ACM

Selective component-based rendering

13 years 10 months ago
Selective component-based rendering
The computational requirements of full global illumination rendering are such that it is still not possible to achieve high-fidelity graphics of very complex scenes in a reasonable time on a single computer. By identifying which computations are more relevant to the desired quality of the solution, selective rendering can significantly reduce rendering times. In this paper we present a novel component-based selective rendering system in which the quality of every image, and indeed every pixel, can be controlled by means of a component regular expression (crex). The crex provides a flexible mechanism for controlling which components are rendered and in which order. It can be used as a strategy for directing the light transport within a scene and also in a progressive rendering framework. Furthermore, the crex can be combined with visual perception techniques to reduce rendering computation times without compromising the perceived visual quality. By means of a psychophysical experime...
Kurt Debattista, Veronica Sundstedt, Luís P
Added 26 Jun 2010
Updated 26 Jun 2010
Type Conference
Year 2005
Where GRAPHITE
Authors Kurt Debattista, Veronica Sundstedt, Luís Paulo Santos, Alan Chalmers
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