Sciweavers

16 search results - page 2 / 4
» A Common Ground for Virtual Humans: Using an Ontology in a N...
Sort
View
AGENTS
2000
Springer
13 years 9 months ago
Dynamically altering agent behaviors using natural language instructions
Smart avatars are virtual human representations controlled by real people. Given instructions interactively, smart avatars can act as autonomous or reactive agents. During a real-...
Rama Bindiganavale, William Schuler, Jan M. Allbec...
UIST
2010
ACM
13 years 3 months ago
TwinSpace: an infrastructure for cross-reality team spaces
We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support dee...
Derek F. Reilly, Hafez Rouzati, Andy Wu, Jee Yeon ...
COMPUTER
2007
135views more  COMPUTER 2007»
13 years 5 months ago
A Language for Human Action
and therefore should be implemented outside the sensory-motor system. This way, meaning for a concept amounts to the content of a symbolic expression, a definition of the concept ...
Gutemberg Guerra-Filho, Yiannis Aloimonos
CIE
2004
Springer
13 years 5 months ago
University of Southern California's Institute for Creative Technologies
When dealing with large, distributed systems that use state-of-the-art components, individual components are usually developed in parallel. As development continues, the decouplin...
Michael van Lent
IROS
2006
IEEE
165views Robotics» more  IROS 2006»
13 years 11 months ago
Grounded Situation Models for Robots: Where words and percepts meet
— Our long-term objective is to develop robots that engage in natural language-mediated cooperative tasks with humans. To support this goal, we are developing an amodal represent...
Nikolaos Mavridis, Deb Roy