A texture synthesis method is presented that generates similar texture from an example image. It is based on the emulation of simple but rather carefully chosen image intensity sta...
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...
In this paper, we present a reduced order inodeling methodology, based on the utilization of optimal non-uniform grids generated by Gaussian spectral rules, for the direct passive...
Traianos Yioultsis, Anne Woo, Andreas C. Cangellar...
In this paper, we propose a method for obtaining a textured billboards representation of a static scene, given a sequence of calibrated video images. Each billboard is a textured a...
Oliver Lee, Anusheel Bhushan, Pablo Diaz-Gutierrez...
We propose a new on-line modeling and rendering method for visualizing players in sports. This method targets the intricate geometry of players in sports such as wrestling. Our sy...