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» A Compiler Design for the Agent-Based Programming Language
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CG
2005
Springer
13 years 5 months ago
Interpretive OpenGL for computer graphics
OpenGL is the industry-leading, cross-platform graphics application programming interface (API), and the only major API with support for virtually all operating systems. Many lang...
Bo Chen, Harry H. Cheng
IWMM
2009
Springer
152views Hardware» more  IWMM 2009»
14 years 9 days ago
A new approach to parallelising tracing algorithms
Tracing algorithms visit reachable nodes in a graph and are central to activities such as garbage collection, marshalling etc. Traditional sequential algorithms use a worklist, re...
Cosmin E. Oancea, Alan Mycroft, Stephen M. Watt
CODES
2008
IEEE
14 years 6 days ago
Static analysis of processor stall cycle aggregation
Processor Idle Cycle Aggregation (PICA) is a promising approach for low power execution of processors, in which small memory stalls are aggregated to create a large one, and the p...
Jongeun Lee, Aviral Shrivastava
CODES
2007
IEEE
14 years 2 days ago
Compile-time decided instruction cache locking using worst-case execution paths
Caches are notorious for their unpredictability. It is difficult or even impossible to predict if a memory access results in a definite cache hit or miss. This unpredictability i...
Heiko Falk, Sascha Plazar, Henrik Theiling
LCTRTS
2007
Springer
13 years 12 months ago
Compiler-managed partitioned data caches for low power
Set-associative caches are traditionally managed using hardwarebased lookup and replacement schemes that have high energy overheads. Ideally, the caching strategy should be tailor...
Rajiv A. Ravindran, Michael L. Chu, Scott A. Mahlk...