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» A Complete Anytime Algorithm for Number Partitioning
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CVPR
2004
IEEE
14 years 8 months ago
Integrating Multiple Model Views for Object Recognition
We present a new approach to appearance-based object recognition, which captures the relationships between multiple model views and exploits them to improve recognition performanc...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
FMCAD
2009
Springer
14 years 17 days ago
Scaling VLSI design debugging with interpolation
—Given an erroneous design, functional verification returns an error trace exhibiting a mismatch between the specification and the implementation of a design. Automated design ...
Brian Keng, Andreas G. Veneris
AAAI
2010
13 years 7 months ago
Coalitional Structure Generation in Skill Games
We consider optimizing the coalition structure in Coalitional Skill Games (CSGs), a succinct representation of coalitional games (Bachrach and Rosenschein 2008). In CSGs, the valu...
Yoram Bachrach, Reshef Meir, Kyomin Jung, Pushmeet...
WADS
2007
Springer
180views Algorithms» more  WADS 2007»
14 years 3 days ago
Spanners for Geometric Intersection Graphs
A ball graph is an intersection graph of a set of balls with arbitrary radii. Given a real number t > 1, we say that a subgraph G′ of a graph G is a t-spanner of G, if for eve...
Martin Fürer, Shiva Prasad Kasiviswanathan
ISCA
2005
IEEE
101views Hardware» more  ISCA 2005»
13 years 11 months ago
Near-Optimal Worst-Case Throughput Routing for Two-Dimensional Mesh Networks
Minimizing latency and maximizing throughput are important goals in the design of routing algorithms for interconnection networks. Ideally, we would like a routing algorithm to (a...
Daeho Seo, Akif Ali, Won-Taek Lim, Nauman Rafique,...