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ACMACE
2005
ACM
13 years 11 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
CHI
2009
ACM
14 years 6 months ago
Towards intelligent authoring tools for machinima creation
As user-created content increasingly becomes an ever more prominent element of modern game design, tools have been developed to aide in the creative process for several forms of d...
Brian O'Neill, Mark O. Riedl, Michael Nitsche
EC
2008
174views ECommerce» more  EC 2008»
13 years 5 months ago
Automated Design of Image Operators that Detect Interest Points
This work describes how evolutionary computation can be used to synthesize lowlevel image operators that detect interesting points on digital images. Interest point detection is a...
Leonardo Trujillo, Gustavo Olague
DIM
2008
ACM
13 years 7 months ago
Anti-phishing based on automated individual white-list
In phishing and pharming, users could be easily tricked into submitting their username/passwords into fraudulent web sites whose appearances look similar as the genuine ones. The ...
Ye Cao, Weili Han, Yueran Le
SEMCO
2009
IEEE
14 years 21 days ago
LAIR: A Language for Automated Semantics-Aware Text Sanitization Based on Frame Semantics
—We present LAIR: A domain-specific language that enables users to specify actions to be taken upon meeting specific semantic frames in a text, in particular to rephrase and re...
Steffen Hedegaard, Søren Houen, Jakob Grue ...