We build a realizability model for linear logic using a name-passing process calculus. The construction is based on testing semantics for processes, drawing ideas from spatial and...
A new concurrent form of game semantics is introduced. This overcomes the problems which had arisen with previous, sequential forms of game semantics in modelling Linear Logic. It...
This paper has the purpose of reviewing some of the established relationships between logic and concurrency, and of exploring new ones. Concurrent and distributed systems are noto...
A logic calculus is presented that is a conservative extension of linear logic. The motivation beneath this work concerns lazy evaluation, true concurrency and interferences in pro...
The provability problem for the Horn fragment of linear logic is NP-complete [4, 1]. In this work we investigate various definitions of concurrency proposed in [2] and establish t...