This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
The purpose of this study is to investigate a variational formulation of the problem of three-dimensional (3D) interpretation of temporal image sequences based on the 3D brightnes...
"The level set method is popular in the numerical implementation of curve evolution, but its high computational cost is a bottleneck for real-time applications. In this report...
In this paper, we present a VLSI architecture for separable 2-D Discrete Wavelet Transform (DWT). Based on 1-D DWT Recursive Pyramid Algorithm (RPA), a complete 2-D DWT output sch...
The α-expansion algorithm [4] has had a significant impact in computer vision due to its generality, effectiveness, and speed. Thus far it can only minimize energies that involv...
Andrew Delong, Anton Osokin, Hossam Isack, Yuri Bo...