Sciweavers

139 search results - page 3 / 28
» A Fast Algorithm for Computing the Euler Number of an Image ...
Sort
View
DAC
2001
ACM
14 years 6 months ago
Using Texture Mapping with Mipmapping to Render a VLSI Layout
This paper presents a method of using texture mapping with mipmapping to render a VLSI layout. Texture mapping is used to save already rasterized areas of the layout from frame to...
Jeff Solomon, Mark Horowitz
RAS
2007
115views more  RAS 2007»
13 years 5 months ago
A variational method for the recovery of dense 3D structure from motion
The purpose of this study is to investigate a variational formulation of the problem of three-dimensional (3D) interpretation of temporal image sequences based on the 3D brightnes...
Hicham Sekkati, Amar Mitiche

Publication
794views
15 years 1 months ago
A Fast Implementation of The Level Set Method Without Solving Partial Differential Equations
"The level set method is popular in the numerical implementation of curve evolution, but its high computational cost is a bottleneck for real-time applications. In this report...
Yonggang Shi, William Clem Karl
ICIP
1999
IEEE
14 years 7 months ago
An Efficient VLSI Architecture for Separable 2-D Discrete Wavelet Transform
In this paper, we present a VLSI architecture for separable 2-D Discrete Wavelet Transform (DWT). Based on 1-D DWT Recursive Pyramid Algorithm (RPA), a complete 2-D DWT output sch...
Wen-Shiaw Peng, Chen-Yi Lee
CVPR
2010
IEEE
14 years 1 months ago
Fast Approximate Energy Minimization with Label Costs
The α-expansion algorithm [4] has had a significant impact in computer vision due to its generality, effectiveness, and speed. Thus far it can only minimize energies that involv...
Andrew Delong, Anton Osokin, Hossam Isack, Yuri Bo...