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EUROGRAPHICS
2010
Eurographics
13 years 6 months ago
Fast and Efficient Skinning of Animated Meshes
Skinning is a simple yet popular deformation technique combining compact storage with efficient hardware accelerated rendering. While skinned meshes (such as virtual characters) a...
Ladislav Kavan, Peter-Pike Sloan, Carol O'Sullivan
ICCV
2011
IEEE
12 years 5 months ago
A Data-Driven Approach for Real-Time Full Body Pose Reconstruction from a Depth Camera
In recent years, depth cameras have become a widely available sensor type that captures depth images at realtime frame rates. Even though recent approaches have shown that 3D pose...
Andreas Baak, Meinard Muller, Gaurav Bharaj, Hans-...
CVPR
2008
IEEE
14 years 7 months ago
Joint data alignment up to (lossy) transformations
Joint data alignment is often regarded as a data simplification process. This idea is powerful and general, but raises two delicate issues. First, one must make sure that the usef...
Andrea Vedaldi, Gregorio Guidi, Stefano Soatto
CVPR
2010
IEEE
13 years 9 months ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
SIGMOD
2011
ACM
203views Database» more  SIGMOD 2011»
12 years 8 months ago
Effective data co-reduction for multimedia similarity search
Multimedia similarity search has been playing a critical role in many novel applications. Typically, multimedia objects are described by high-dimensional feature vectors (or point...
Zi Huang, Heng Tao Shen, Jiajun Liu, Xiaofang Zhou