Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...
Abstract. As graphics processors become powerful, ubiquitous and easier to program, they have also become more amenable to general purpose high-performance computing, including the...
Apeksha Godiyal, Jared Hoberock, Michael Garland, ...
In this paper, we present an algorithm to lay out a particular class of graphs coming from real case studies: the quasi-tree graph class. Protein and internet mappings projects ha...
Bipartite graphs appear in various scenes in the real world, and visualizing these graphs helps improve our understanding of network structures. The amount of information that is a...
In the last decade several algorithms that generate straight-line drawings of general large graphs have been invented. In this paper we investigate some of these methods that are ...